User Interface design focuses on the user’s experience and interaction with an application
or device. The goal of a user-centered design should be to make the user’s experience
and interaction as simple and efficient as possible.
Apple’s iPad is a little beauty, and creating user interface optimized applications
is another experience altogether. According to Apple, you can take full advantage
of the device capabilities to enable enhanced interaction.
Simply converting iPhone apps into
iPads Apps might be technically easy but the likely
result is compromised user experience. I believe all
iPhone App Design must be scaled
up to take advantage of the phenomenal features of the iPad. All applications should
be rebuilt for the iPad to do justice to the device and of course for a better user
experience for people.
Following are a few basic rules to follow when designing GUI interfaces for iPads:
- 1. Enhance Interactivity
-
The iPad applications should give people innovative ways to interact with content
whilst performing a defined task. Don’t fill the large screen with features that
are not related to the main defined task. Don’t get carried away by doing all you
couldn’t in designing an iPhone app previously.
- 2. Reduce Information Hierarchy
-
Give people innovative ways to interact with content but don’t make them visit many
different screens to access the information they’re looking for. When designing,
focus on the main screen for primary content and additional tools or information
can be presented in an auxiliary view.
- 3. Support All Orientations
-
People should be able to interact with iPad from any side by providing great experience
in all orientations (horizontal or vertical).
- 4. Delight People with
Spectacular Graphics
-
The iPad has a good high-resolution screen which supports beautiful, classy and
rich graphics. Do justice to the device by designing equally compatible and rich
graphics - simple task with high rewards
- 5. Minimize Modality
-
iPad applications should allow users to interact in nonlinear ways. Extreme modality
interrupts people’s workflow forcing them to choose a particular path.
- 6. Consider Multifinger
Gestures
-
The iPad screen also provides great scope for multifinger gestures, and sometimes
including gestures more than one person.
- 7. Reduce Full-Screen Transitions
-
When you perform lesser screen transitions, your application has greater visual
stability which helps people keeping track of their tasks. Avoid screen swapping
and embed information changes only in the area of user interface that need it.
- 8. Start and Stop Instantly
-
iPad applications should start as quickly as possible and stop when people press
the home button to open another application.
-
These are a few basic guidelines every user experience designer should have in mind
when designing applications for the iPad.